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Amal Ashokan
Amal Ashokan
3D Environment Artist
San Francisco, United States

Summary

Artist specializing in 3D modeling, texturing, and lighting. Due to earlier training in Architectural Design and Game Development, uses innovative and interdisciplinary approaches to the design of video game props and environments. Highly attentive to detail and meticulous about scale and proportion. Adheres to strict deadlines, works exceptionally well in teams, and takes on leadership roles when appropriate.
Architectural Design and Game Development.

Skills

Digital Painting3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingTexturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity

Experience

  • 3D Environment Artist at Mob Entertainment
    US
    April 2023 - Present

  • 3D Art Intern at Refactor Games
    Santa Monica, United States of America
    May 2022 - August 2022

    • Assisted in developing shaders for all the stadium models in the game

    • Optimized the stadium models

    • Designed background city Environment surrounding the stadiums in the game

    (City layout Concept)

    • Led the intern team in designing the city model.

    • Modeled and textured the buildings and other assets in the Environment

    • Lighting (including baking) the environment on Unity

  • Junior Architect at Karekar Associates
    Bangalore, India
    May 2017 - August 2018

    • Developed 3D renders and environment walk-through videos for Architecture

    designs on game tools such as Maya, Unreal, and Photoshop

    • Designed 3 Commercial buildings (2 with landscape included)

    • Assisted Senior Architects with 2 interior design projects (Designed and

    developed furniture 3D models and Shaders)